Thus, in June 1996 the first version of DirectX was born, available for Windows 95 and NT 4.0. Although it got off to a slow start, the popularity of downloading DirectX began increasing. However, there were competitors such as OpenGL, which earned a good reputation. The advantages of its interface were a more efficient use of hardware, a standard multi-platform royalty-free API and no restriction to a single operating system, as was the case with DirectX and Windows.
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However, the initial reception was not as expected, and it was necessary to wait for subsequent updates for the advantages to become noticeable. The problem with downloading DirectX 12 has been the complexity of extracting its full potential, especially in memory management and multi-GPU, as well as technology that enables asynchronous computing. 2ff7e9595c
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