This course focuses on 2D and 3D interactive and non-interactive graphics. This course studies the principles underlying the generation and display of 2D and 3D computer graphics. In this course topics include geometric modeling, 3D viewing and projection, lighting and shading, color, and the use of one or more technologies and packages such as OpenGL, and Blender. Course requirements usually include exam and several programming or written homework assignments.
amrendra n sinha and arun d udai computer graphics tmh
Types of computer graphics, Graphic Displays- Random scan displays, Raster scan displays, Frame buffer and video controller, Points and lines, Line drawing algorithms, Circle generating algorithms, Midpoint circle generating algorithm, and parallel version of these algorithms. 2ff7e9595c
Comments